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What If: A Game for The Future
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GAME DESIGN & WORKSHOPPING
TOOLS & SKILLS
Adobe Illustrator
Prototyping & Playtesting
Lasercutting
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What if: A Game About The Future & Its Consequences
This board game evolved from the first phase of my Futuring Workshop for the Saudi Municipality. It was inspired by the dynamics of Carrom, a traditional board game played in Saudi Arabia, and the Futures Wheel, a Futures Thinking tool used to predict outcomes and side effects of trends and decisions.
Goal & Audience
While it was initially designed as a tool for policy maker and corporate decision taking, it has evolved to become engaging and playful tool for any sort of situation that needs critical thinking and a cautious approach. It enables multiple “stakeholders” to be present in the form of role play, and takes social cultural political environmental and economic aspects of any trend / decision into account.
This is the third iteration of this game, its an on-going prototype but is currently under use in multiple contexts. It is currently being developed for use in middle school and high school education, as a way to encourage critical thinking methodologies.
Below is the current booklet clarifying the games rules and dynamics, including a glimpse at the game play and setup, and the roleplaying cards.
If you’re interested in receiving the full game booklet, which includes a printable copy of the role play cards
and a thorough explanation of the games dynamics, click the button below!
Interested in my work? Reach out!
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This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.